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3DStudio MAX 2.0 RIB export

01.31.98

Alex Segal, RMC Adsvertising

RIB Export plugin for 3D Studio MAX 2.0.

Here is the first public beta test of my RIB export plugin.
Though today it is rather "wet", exported geometry/camera/lights seem to be good,
like it was in good old 3DS2RIB. Thanks to Larry Gritz's advices I wrote the
pre-filtering routine which correctly combines two neigbouring and smoothed
triangles into one quad and then writes it to the RIB via either "Polygon" or
"Patch", depending on its planarity.

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