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April 06
There are two versions of daVinci3D available for download. Version 0.75 which is relatively stable, and version 0.95 which still has some significant bugs (e.g., applying a deformation modifier like
Bend, Twist, etc. will crash MAX). In addition, there is no documentation for version 0.95 yet.
Directly download daVinci3D beta (v0.75) [times out 4/30/98]
Directly download daVinci3D beta (v0.95) [times out 4/30/98]
if not working try their FTP ftp://newtechnologies.com/pub/
New info Special Purpose Particles This plugin for 3D Studio Max 2.0 includes 2 particle systems and 3 spacewarps:
Halo, Phasor, Vortex well, vortex lock and molasses. more info here
MaxTrax II This plugin for 3D Studio Max 2.0 creates trails. You can use it to create skid marks behind tires, or banners
Thor This plugin for 3D Studio Max 2.0 creates lightning-bolt effects.
New Plugin ATVista to the MAX2 Price USD 450 ATVista to the MAX2 is a fully integrated plug-in to 3D Studio MAX2 that allows the user to record uncompressed video on frame accurate video recorders such as Betacam SP machines, Sony UVW 1700GP, Digital-S and S-VHS machines, using the Truevision ATVista 4M video board. The tape recorder is fully controlled from inside 3D Studio MAX with the included RS-422 serial interface adapter that connects to a COM port. ATVista to the MAX2 lets you record single frames and ranges of frames with optional loops. The traditional frame-by-frame recording method can be used, as well as a new technique called multi-pass recording, which significally reduces recording time and head wear. In 3D Studio MAX, the plug-in will also allow you to set up the ATVista board as an output rendering device. This is perfect for a true color preview of the rendered image on a video monitor. This part can be purchased separately and is called ATVistaIO. Accidentally rendered a lot of frames to even instead of odd fields??? Donīt worry, now you can reverse the field order while recording! The field copy feature can be applied to eliminate flicker on heads, tails, and single frames.
more info here
3D Studio MAX Wish List pages are finally up. Info Here
New Script MAX Script Extension Pack 1.1 From: Harry Denholm (ktx_int@ktx.com) Date: Monday, April 06, 1998
Hello again, This is the upgrade to the MXS Extension pack 1.0, posted in this forum. Please check the original post here for information on version 1.0. Version 1.1 brings: Lots of renderer access functions - modify and examine rendering settings without having to render. Windows path access - check on variables such as computer name, user name, windows path, etc. Please read the MXSP11-New.WRI file before using - it documents the new functions. All original 1.0 functions are documented in MXSP-Readme.WRI. Comments, bugs, suggestions.. please post here. Thanks, and enjoy.. Note: To install, just copy the DLX file from the ZIP into your /PLUGINS directory. MAX Script will tell you (in the Listener) that the pack is loaded at startup.
Harry Denholm
Developer Consulting Group SXP11.ZIP MSXP11 - DLX and Docs
LogoWizard 1.0 script From: Harry Denholm (ktx_int@ktx.com) Date: Monday, April 06, 1998
This script is the Kinetix LogoWizard 1.0. We designed it as a MAX Script
demonstration script that could be used by anyone and produce some fun results (and was demoed at the CGIX show in Amsterdam a few weeks ago.. hello to anyone who came to that show!) The premise is simple - Load the LogoWizard script, and it will load a sample file (unfortunately there is no way at the moment to build this on the fly, due to two bugs in MXS) and display a main menu. Follow the main menu's guidance. It should be very easy to see what's going on. Have fun with it! Make a flying logo or two! You _must_ read the README.TXT file which shows you how to properly install it (as it is not just one script file - there are lots of support files and images). If you have any problems, email me at
harry.denholm@eur.autodesk.com. There are also quite a few cool MXS programming tricks and hacks in here, and no, it isn't encrypted. Feel free to roam around the code..
Harry Denholm Developer Consulting Group LOGOWIZ1.ZIP
UVW Unwrap script From: Harry Denholm (ktx_int@ktx.com) Date: Monday, April 06, 1998
Just a little example script. A UVW unwrapper in MAX Script - creates a variable
size bitmap with the unwrapped object texture coordinates displayed on it. Feel free to hack around and modify all you like...
Harry Denholm Developer Consulting Group UVUNWRAP.MS |