Before you may join there are some things you must know.

We have a title system in the guild, based on your chosen path. At the moment only the warriors' titles are done. You will be assigned one of these. They have no impact on your position in the guild. They are merely there for recognition.

The guild is run by the Council. All members may contend for a position in it. It is yet undecided when we will hold elections.

Our allies are to be respected. They may look orange to you and they are indeed on our warlist... but we are in fact allied. Do not fight them unless you have their permission to spar.

This is a guild for most people. However, we will not accept PKs. Doesn't mean we will not have "sunburned" players, since sometimes some of us might have to step aside from Lord British's "justice" to stop evil-doers.

Anyway, besides PKs, all sort of people are welcome to the guild. We will mainly concentrate on battle though (being a battle academy), so this guild might not be the most suitable if you only play a smith and never go hunting. We plan to have many guild events as well so we'd like all our members to be active in the guild. Thus you should remember to bookmark this site if you become a member *grins*. You will not have to pay any fees in the guild, but donations are of course welcome.

If we like your application, you will join the guild as a mercenary. Virtually a full member, except that our friends will know that you are on your trial period. Saves us a lot of trouble should any new recruit turn out to be untrustworthy. After a short while the full members will discuss your full membership. If enough of them approve of you, you have been accepted into the guild. Congratulations!

That's it for now, if you are still eager to join you should read the FAQ for new recruits. Just click on the link below.

New Recruit FAQ