Buildings

Constuction Yard

This building produces all other buildings.

Windtrap Powerplant

Produces power for all other facilities. Each have output of 100 units.

Spice Refinery

Converts spice into credits. Can hold 1000 credits.

Barracks

Trains light infantry and infantry squads

WOR

Trains heavy troopers

Light Vehicles Factory

Produce light combat vehicles, is also needed to build heavy vehicles factory.

Radar outpost

The radar enabels the radar map, giving you a early warning of enemy attacks and allows you to monitor enemy movement

Heavy vehicles factory

Produces tracked vehicles like harvesters and tanks.

Can also build MCV's.

Repair facility

Repairs your damaged vehicles. If you have carryall's you should try to surruond the repair facility with structures and walls, then the carryalls will fly in units and fly them back to where they picked them up (great when you attack because you will be reenforced by your repaired units).

Starport

The starport gives you a link to outside worlds, it gives you an opportunity to purchase units from merchants on other planets (not all units will be for sale, only the standard units).

Hi Tech factory

Produces carryalls and ornithopters (artridies only).

Gun Turret

Basic base defence.

Rocket Turret

Long range base defence.

Back