
Buildings
Constuction
Yard
This building produces all other buildings.
Windtrap
Powerplant
Produces power for all other facilities. Each have output of 100 units.
Spice
Refinery
Converts spice into credits. Can hold 1000 credits.
Barracks
Trains light infantry and infantry squads
WOR
Trains heavy troopers
Light
Vehicles Factory
Produce light combat vehicles, is also needed to build heavy vehicles factory.
Radar
outpost
The radar enabels the radar map, giving you a early warning of enemy attacks and allows you to monitor enemy movement
Heavy
vehicles factory
Produces tracked vehicles like harvesters and tanks.
Can also build MCV's.
Repair
facility
Repairs your damaged vehicles. If you have carryall's you should try to surruond the repair facility with structures and walls, then the carryalls will fly in units and fly them back to where they picked them up (great when you attack because you will be reenforced by your repaired units).
Starport
The starport gives you a link to outside worlds, it gives you an opportunity to purchase units from merchants on other planets (not all units will be for sale, only the standard units).
Hi
Tech factory
Produces carryalls and ornithopters (artridies only).
Gun
Turret
Basic base defence.
Rocket
Turret
Long range base defence.