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      t h e   s e w e r s  /  t r a i n   y a r d
      r e v i s i t e d
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ITEMS IN THIS AREA:  Potion x4, Phoenix Down, Steal materia,
                     Hi-Potion x3, Echo Screen, Ether x2.

Once the cut scene with the Shinra flunkies ends, you'll find yourself
in a sewer.  Before talking to Tifa or Aeris, climb up the stairs to
the south and go along the walkway to nab a Potion.  When you try to
escape, a blue monster appears attacks your party.

_________________________________________________________________________
BOSS TIPS: APS                                    LV: 18  HP: 1800  MP: 0
                                                  weak against Fire

His Sewer Tsunami attack hurts all members, so use Potions and the
Restore Materia to heal your wounds.  Luckily, the Tsunami will damage
him, too (he uses this attack as a counterattack before dying if he can
manage it).  When he does the reverse Sewer Tsunami, it causes less
damage to him.  Fire spells work the best on him.  Use Cloud's Limit
Break to harm the boss and use Aeris' Limit Break to heal yourselves.
You'll receive a Phoenix Down for winning the battle.
_________________________________________________________________________

Climb up the ladder and head right.  Go down into the sewage, then up the
stairs.  Grab the Yellow Materia (Steal) and go down the hatch.  In the
next room, go down the stairs, then climb up the side of the curved
structure.  Climb up the ladder and you'll go outside.  There's a Save
Point here.  Check out the oil drum nearby by entering the train car
(near the Save Point) to get a Hi-Potion.  Get another Hi-Potion on the
roof of adjacent car, then hop off onto the iron beam and check the oil
drum to the north for an Echo Screen.  Walk east, then south and enter
the nearby train car to get a Potion.  Climb up the ladder, head north,
and climb down again.  Go north once more through the train car, then
exit to your left to find a second Potion.  Then, go north to arrive at
the next screen.

Here, circle left around the car to get a Potion.  Circle left again to
find an oil can with an Ether inside of it.  Go north and enter the
train to the right to move the other train car out of the way.  Climb
atop the formerly blocked car to net a Hi-Potion.  Now, ride the other
train back backwards, climb onto the eastern train car, jump onto the
train you just moved, and climb across it and the last car before going
down the ladder to get back to the front part of the Train Graveyard.

Head left.  The Avalanche members will be fighting atop the support
pillar you first saw when you arrived at the base.  After Wedge plummets
to the ground, save your game at the Save Point and talk to the man on
the left if you need to buy items.  Climb up the stairs and you'll meet
Barret, who is firing at the Shinra helicopter you saw back at the
plant.  Reno will jump out, and you'll have to fight him.  Good thing
Barret joins you.  When you inflict enough damage, the boss runs away!

_________________________________________________________________________
BOSS TIPS: RENO                                   LV: 17  HP: 1000  MP: 0

This guy packs a wallop.  He can imprison your friends using his golden
Pyramid attack, and if he does this to all your members, you lose.  To
break the pyramids, attack your allies (they won't be damaged).  Watch
for his spark bolt attack (which can paralyze you) and use your Limit
Breaks whenever possible.  Ice works well on him.  For some players,
this may be the first battle they lose!  You'll get an Ether for scaring
him off should you win.
_________________________________________________________________________


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      i n t o   t h e   s k y
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ITEMS IN THIS AREA:  Sense materia, Battery x3, Ether.

After fending off the boss, Tseng will kidnap Aeris (and p**p slap her)!
As he escapes, the entire city explodes and falls down a level,
destroying it.  Cloud, Tifa, and Barret all come to in the playground at
the Sector 6 Slums.  After Barret yells for Marlene, Wedge, and his other
friends, he and Tifa join you in the next area when you try to leave.  Go
back to get a sparkling yellow Materia (Sense), before returning to Wall
Market.  The man in the pottery store will now sell you Materia, and if
you go back to the parlor, you have the option of freeing one of Don
Corneo's men from the torture chamber.  Even if you got the Member's Card
the first time around, you can no longer enter the brothel, by the way.

When you're done, leave and go south from the playground.  Return to the
Sector 5 Slum and go to Aeris's house.  Talk to Elmyra, her mother.  You
can spend the night in the upstairs bedroom once the intermission ends.
Return to the Wall Market and go to the dead-end area near the parlor.
(you'll see a bunch of kids run in there).  Climb up the pipe, and you'll
find yourself high above the town.  If you haven't gotten them already,
go to the 'Machine & Gun' store and talk to the man at the left end of
the store; he'll sell you 3 Battery for 300 gil.  You'll need them
to activate the boxes in this part of the game.  With that in mind,
examine the box-shaped object in the lower right to try and start a
nearby propeller.  Head up, and you'll jump onto the propeller.  From
there, make your way to the other box and activate the painted barrier.
Climb up it, and use the O button to jump onto the swinging metal pipe.
Despite what Cloud says, jump when it is close to you (just as it stops
squeaking).  After that, climb up to the next screen.

Here, climb up, then drop down to activate the next box and you'll find
an Ether.  Climb down the lefthand pipe and make your way back up again.
Instead of dropping down, continue up, and you'll find yourself at
Shinra's headquarters.


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      s h i n - r a   h e a d q u a r t e r s
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ITEMS IN THIS AREA:  Elixir, Elemental materia, Star Pendant, Four Slots,
                     All materia, Phoenix Down, Ether, Poison materia,
                     Grenade x1~3, Talisman, Enemy Skill materia,
                     Potion x4, Mythril Armlet, Protect Vest, Guard
                     Source.

There's a Save Point here.  You have the option of either heading to the
left and climbing up a stairwell (sneaking in) or barging in through the
front door ('kick some Shinra butt!', as Barret would say).

Going up the stairs takes forever, but it's free of enemies and you can
get an Elixir that's lying on one of the landings.  On the other hand,
going through the front door and taking the elevators in the back is
faster, but you have to fight several battles along the way.  Not only
that, but you can chase around the Shinra staff before taking the
elevator :)  (or at least, you could in the Japanese version.  They
all ran away....)  You can't use the circular lifts by the doors yet, but
you can use them once you reach the 60th floor.  If you go up the stairs,
you'll see a door marked 'Accessories'.  Inside the room, you can look
at a monitor to see a short FMV sequence about Shinra's producs (this
is the most overlooked FMV in the game).  There are two chests here, but
the lady won't let you open them.  She will sell you items, though.
Remember, if you go through the front, check the control panel in the
elevator (the one that goes haywire) after each enemy enounter in order
to continue upwards.  If you go up the stairs then change your mind and
go back down, you won't have to fight anybody on the elevators, and the
main area of the ground floor will be empty (an easy trick for not
having to fight anyone :)).

No matter what method you use, you'll eventually reach the 59th floor.
Head southeast and kill the armored guards to get the Keycard 60, then
take the lift to the 60th floor.  Here, you'll have to head to the room
in the upper-left and make it to the other side without being seen by
the patrolling guards.  In order to stay hidden from them, pause behind
the gold statues, then lead Tifa and Barret across using the O button.
If you mess up, not only to you get attacked (ambush-style combat), but
you'll have to start all over again.  Keep in mind that the set of
guards on the right half of the screen move faster than the ones on the
left.

Take the stairway up to the 61st floor.  Talk to everyone here.  A man
who asks you about Aeris will give you the Keycard 62 if you answer
"......".  On floor 62, talk to the man in the room, Domino, and the man
in white, (Hart) then check out the two library rooms.  Answer Domino's
question and he'll give you the Keycard 65.  The problem with this is
that the answer changes with each game you play.  It seems like it would
be easy enough to simply try each answer until you get it right, but you
get an Elemental Materia for free if you answer correctly the first time.
So, it's in your best interest to just reset and keep trying in order to
get the materia.  Hart will help you out if you need it, but he'll want
you to pay him first.  To get the answer, simply look for the misplaced
files, write down the first letter of the file name, and when you get
all four, try to organize them into a word.  Then talk to Domino, and
find which word matches the one you came up with (or at least hast the
letters you found).  He gives you varying items depending on how many
tries it takes you (you'll get lesser items if you mess up each time).

The 63rd floor is tricky.  You have to collect 3 Coupons from all three
rooms, but you're only able to open 3 doors at a time.  You can reset
the doors by investigating the computer in the right-hand room, but that
also resets the location of the Coupons.  You can move around using
walkways in the ducts; to enter them you have to climb into the black,
box-shaped structures (there's one in the computer room).  You can't do
that unless you have at least one of the three items.

To get the items, follow this procedure: activate the computer, then
head to the top of the screen and open the gate farthest to the right.
Head right and open the left-hand gate, then walk right and go south
to enter the room where A Coupon is.  Choose the top option to climb
into the black box and use the walkway to get to the room where B Coupon
is.  Finally, go through the door in this room and open the door to the
left, then go north to enter the room containing C Coupon.  Then use the
walkway to return to the computer room.

Now if you want, you can just trade one of the Coupons for an item,
but if you have all three then you'll get all three items.  The trade
setup works like this (choose 'Coupon Change'):

 - Trade Coupon A for the Star Pendant accessory
 - Trade Coupon B for the Four Slots bracelet
 - Trade Coupon C for the All materia

To get your items (depending on how many coupons you have) go to the
computer and choose the bottom option,  then the top.  Keep in mind
that you can only do this once.

On the 64th floor, you'll find a Save Point and bedroom to your left.
You can use the machines in the exercise room, or waste 250 gil trying
to get a health drink (which you can't actually get, BTW.)  If you
examine the lockers in the back room, you can find a Phoenix Down,
an Ether, and a M-phone (HP Shout), but you can only take the first
two items for now.  Head to the 65th floor.

Here, you have to open a treasure chest, then examine a broken section
of the model in the circular room and choose the top option to repair
it.  This unlocks one of the other chests, allowing you to open it and
use the part inside to repair another section of the model.  When you
have finished, you'll get the Keycard 66 from the final chest.  You
must fix the model in a counter-clockwise fashion starting from the
bottom.  The order of the chests you open goes like this:

 - Upper-left room:   bottom chest
 - Upper-left room:   top chest
 - Lower-left room:   left chest
 - Lower-left room:   top chest
 - Upper-right room:  chest
 - Middle-right room: get the Keycard 66 from here when you're done.

On the 66th floor, you can either run into the meeting hall as quickly
as you can (if you took the elevator...it's a glitch, and was possible
in the Japanese version, at least :)), or you can enter the stall in the
bathroom located in the northwest corner of the floor.  Choose the
middle option, and you'll climb on top of the toilet and enter an air
duct.  Move forward to see what the Shinra members (Reeve, Palmer,
President Shinra, Heidegger, Hojo, and Scarlet) are discussing.

Climb back out, then climb up the stairwell after Hojo (the pony-tailed
scientist) in the room to the right of the meeting hall.  Note that
you'll end up in the air duct even if you ran into the hall...heh, heh.
On the next floor (67), talk to the people and keep following the
scientist.  After looking in the purple chamber (and after Cloud gets
another headache), move beyond the crates and to the right to find a
Save Point and a treasure chest with a Poison Materia inside.

Enter the elevator to the north, and then watch as the scientist toys
with Aeris.  Now, choose who you want to protect Aeris, (either
Barret or Tifa), and then you can name the lion-like creature (Red 13)
that was attacking Hojo.  He'll fight alongside you when the mutant
boss shows up.  Don't forget that Red 13 comes equipped with his own
Materia!

_________________________________________________________________________
BOSS TIPS: Sample:HO512                         LV: 19  HP: 1000  MP: 120
           Sample:HO512-OPT                     LV:  7  HP:  300  MP:  48

Don't try to kill this guy's little guardians; he'll only create more.
Instead, use Bolt or Fire on him and try Restore to keep up your own
life power.  Avoid using physical attacks, Ice, or Poison.  This means
that Red 13 is better off using Fire against the boss than attacking.
This battle is easier if you have Barret, who can inflict more damage.
Don't worry about getting poisoned since you can get infected again when
the boss uses the pink gas attack on your characters (there's no point in
trying to de-poison yourselves).  You'll get a Talisman should you kill
the boss, and Grenades depending on the OPTs that you killed.
_________________________________________________________________________

Tifa or Barret return after the battle (depending on who you chose).
You'll be asked to make a new party (but you can keep the old one you had
before, if you wish).  When you're in control of Cloud again, be sure to
grab the yellow materia (Enemy Skill) that's left behind in the sample
chamber.  Then go up the ladder and head south.  Talk to the man in the
gray coat to get the Keycard 68.  Go back down to floor 66 and try
entering one of the lifts; you'll get caught by Rude (he's a Turk who
you'll be running into constantly throughout the game).  He and Tseng
will 'escort' you to a meeting with the president of Shinra.  Afterwards,
you'll end up in the jail cells on floor 67.  Here, listen to everyone,
then go to sleep.

The next morning, you'll find that your door is unlocked.  Investigate
the guard, then talk to Tifa.  Check the guard again to unlock the doors,
then look in on Barret and Red 13.  After freeing your companions, return
to the lab and talk to Red 13.  Talk to him again after taking the
elevator up to the 68th floor, then use the incline to reach the walkway
again.  Go all the way along it until you find two purple Potions, then
climb back down and enter the door from the ground floor.  The green bars
of light won't hurt you; run through them and pick up two more Potions
before climbing up the stairs to the 69th floor.

Go out the center door to reach a Save Point.  Then, run up either of
the purple stairs.  Check out the dead Shinra president, capture Palmer,
then go through the door to the north to exit the room.  Outside, talk
to the man in white.  He's Rufus, son of the Shinra president.

The other characters will return to the floor below, and you must lead
them outside (you can also choose to unequip Aeris' and Cloud's materia
in case you want to juggle them around for the upcoming battles).  Your
team now consists of Red 13, Barret, and Aeris; don't forget to re-equip
your Materia (it seems as if the top option removes it....)  Head to the
lift (by taking the lower door).  When you activate it, you are attacked
by a huge gun-wielding machine while going down the side of the Shinra
building.

_________________________________________________________________________
BOSS TIPS: HUNDRED GUNNER                          LV: 18  HP: 1600  MP:0
                                                   weak against Lightning

You can only use long-range attacks, so use Barret's attacks and his
Limit Break as well as magic to harm this foe.  Poison-based magic
inflicts no damage, while Bolt does the most damage.  Red 13 is a
sitting duck if he doesn't have any spell Materia equipped, so be sure
to deck him out with some magic spells (he can still use his Limit
Break).  When you inflict enough damage, the boss starts to break down.
After the second collapse, he starts firing heat blasts that damage all
members, so be careful.
_________________________________________________________________________

After killing the boss, you must fight a flying machine.

_________________________________________________________________________
BOSS TIPS: HELI GUNNER                            LV: 19  HP: 1000  MP: 0
                                                   weak against Lightning

As with the other boss, don't use Bio but do use Bolt.  You may be weak
after the last battle, so make use of Potions, the Restore Materia, and
Aeris' B1/1 Break (Healing Wind) to restore lost life.  You'll win a
Mythril Armlet when the boss dies.
_________________________________________________________________________

The scene switches back to Cloud.  Heal yourself if necessary, equip
Materia, then press Start.  Rufus will then attack you.  Feel free to
adjust his equipment/Materia if need be before the battle.

_________________________________________________________________________
BOSS TIPS: RUFUS                                  LV: 21  HP: 500  MP:  0
           DARK NATION                            LV: 18  HP: 140  MP: 80

Kill the panther guardian first, then go after the boss.  Although you
can't do anything about the panther casting Barrier on Rufus, you can
use magic instead to inflict damage.  He can only hurt you with his
shotgun, so don't worry about healing yourself after each round (just
heal yourself when your life gets lower).  Sock him with your Limit
Breaks and he'll escape onto the circling helicopter after you've
damaged him enough.  Cloud will get a Protect Vest and a Guard Source
when the battle ends.
_________________________________________________________________________

Leave the rooftop and head back to where Tifa is waiting for you.  As
Aeris, try to approach the front doors.  After a short conversation,
you and the gang will escape by motorcycle (and truck).  Your team is
now made up of Cloud, Tifa, and Barret.

An option screen appears where you have the following options:

S       Left Attack
X       Switch members
O       Right Attack
T       Main Menu
Start   Return to game

Be sure to re-equip Materia before returning to the game!


-------------------------------------------------------------------------
    e s c a p e !
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ITEMS IN THIS AREA:  Star Pendant.

Use the controller to move any any direction.  Pressing S makes you slash
to the left, and pressing O makes you slash to the right.  The object
here is to protect your friends in the truck from enemy cyclists.
Eventually, you'll reach a dead end and fight the boss.  The amount of
life you start off with during the battle depends on how much life you
and your friends lost during the high-speed escape.  If a character lost
all his life, he begins with only 1 point when the battle starts, but
since the boss gets to make the first attack, they'll have to be revived
using Phoenix Downs if there are any party members who survived.  The
boss is a spiked, armored robot with six wheels.

_________________________________________________________________________
BOSS TIPS: MOTOR BALL                               LV: 19  2600  MP: 120
                                                   weak against Lightning

This boss gets a free attack from behind...sheesh.  Most of his attacks
do little damage, but his Firethrower and flying fire sweep attacks
can kill your party in a single blast (the fire sweep does around 220
damage)!  The best way to beat this group is have your party consist of
Aeris and Barret.  Give the All and Restore materia to either Cloud or
Barret, and give the other character Lightning.  This way, you can heal
with one character, attack with another, and then use Aeris' Limit Break
to keep your life up at all times.  Ice works better than Fire against
the boss (for those characters that don't have Lightning equipped).
Remember, your rows are reversed when attacked from behind, so put Cloud
and Barret in the back and Aeris in the front if you want them to line
up properly when the boss shows up (assuming that's who you use...I found
that they worked the best).  If you beat the boss, you'll get a Star
Pendant.