Stats
| Race | Str | Crd | Agi | Ntl | Cnc | Cnt | Prs | Mrs | Dur | Bonus | Sz (ft) | Wt (lb) |
| Human | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 6 | 175 |
| Dwarf | 13 | 10 | 10 | 15 | 4 | 10 | 13 | 7 | 13 | 5 | 4.5 | 175 |
| Drow | 10 | 15 | 12 | 12 | 10 | 5 | 12 | 12 | 7 | 5 | 5.7 | 150 |
| Sylvain | 7 | 15 | 20 | 12 | 5 | 5 | 12 | 12 | 7 | 5 | 6.3 | 160 |
| Galatai | 15 | 12 | 12 | 6 | 12 | 5 | 12 | 8 | 13 | 5 | 7 | 260 |
| Troll | 18 | 10 | 10 | 9 | 4 | 4 | 20 | 5 | 15 | 5 | 8 | 320 |
| Ogre | 30 | 8 | 6 | 4 | 4 | 8 | 10 | 5 | 20 | 5 | 10 | 500 |
| Goblin | 5 | 7 | 13 | 15 | 10 | 13 | 10 | 15 | 7 | 5 | 4.5 | 125 |
| Solon | 4 | 6 | 5 | 30 | 15 | 10 | 5 | 15 | 5 | 5 | 6 | 140 |
| Mesmer | 4 | 5 | 6 | 10 | 30 | 10 | 5 | 20 | 5 | 5 | 5.5 | 130 |
| Gnome | 4 | 7 | 10 | 17 | 15 | 10 | 10 | 12 | 10 | 5 | 3.5 | 125 |
| Balace | 4 | 4 | 20 | 4 | 4 | 25 | 15 | 4 | 15 | 5 | 4.5 | 175 |
Strength (Str) determines the
ability for a character to do physical damage. Also, a stronger
character will be able to more succesfully wield larger weapons
and wear heavier armor.
(physical)
Coordination (Crd) determines how likely a player is to be
successful in any physical operation, be it swinging a sword or
using a bow and arrow.
(physical)
Agility (Agi) determines a characters abiltiy to avoid physical
attacks.
(physical)
Intelligence (Ntl) determines the general power of one's magic.
(non-physical)
Concentration (Cnc) determines the general effectiveness of one's
magic.
(non-physical)
Contravention (Cnt) determines one's innate ability to resist
magic.
(non-physical)
Physical Resilience (Prs) determines the rate at which you
recover physical constitution.
(physical and non-physical)
Mental Resilience (Mrs) determines the rate at which you recover
mental constitution.
(physical and non-physical)
Durability (Dur) determines the amount of abuse a player can take
before losing consciousness.
(physical and non-physical)
Size (Sz) determines how large of a target you are and the places
in which you can fit. (This stat will not be factored into
anything but physics equations)
Weight (Wt) determines how easily
it is for you to be pushed around or dragged. (This stat
will not be factored into anything but physics equations)
Statuses
Physical Constitution (Pcn) determines your capacity to do
physical activities.
Mental Constitution (Mcn) determines your capacity to do mental
activities.
Resists
Pierce
Crush
Slash
Heat
Cold
Magic (Applies to effects magic)
Poison
-Jeff Friedman, Lead Game Design