3d-engine Infopage


Info

3d-ed is a project that's been going on since the summer '96. I started since I got an idea how to create something like doom. The engine doesn't need any precalculations except for surface normals and the visible lightpoints for each point.,no BSP trees are created. I'm currently using the HAM8-mode and 2x2 pixel resolution, converting C2P with the blitter.

To do

The controll system isn't working yet. The engine can deal with all camera angles but the control of the camera isn't correct yet so it's hard to move around in the world. Doors and transparent walls should be added. I'm not sure if I ever will though. Since there are so few precalculations it's no problem intergrating these things in the engine.


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