Soviet Navy
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LST (Transport) Submarine Missile Submarine

LST (Transport)
Cost : 700
Endurance Point : 350
Visibility (in square) : 6
Speed : 14
Armour : Heavy
Weapon : none
Purpose : Transport vehicles
Prerequisites : Sub Pen

LST (Landing Ship Tank) allows transportation of up to 5 ground-based units across the water. It can only be landed or unloaded on shore terrain. It is the fastest naval unit in the game.

HINTS & TIPS:
Send Transport to scout the sea.

  • It is fast, cheap, enemy cannot shoot on them easily.
  • Load the LST with 5 APCs with 5 infantries in each APC.

  • It can actually transport 25 infantries.
  • Related topic:
    Naval Yard


    Submarine
    Cost : 950
    Endurance Point : 120
    Visibility (in square) : 6
    Speed : 6
    Armour : Light
    Weapon : Torpedo
    Best against : Naval
    Prerequisites : Sub Pen

    Submarine is the only weapon in Russia can counter the attack to Allied ships. But in The Aftermath, a new powerful submarine - Missile Submarine has added to Soviet. Submarine cannot shoot through each other like any other unit can.

    HINTS & TIPS:
    Arrange it in a horizontal or vertical line.

  • It will help submarine to fire opponents without obstacles.
  • Related topic:
    Missile Submarine
    Allied Naval


    Missile Submarine
    Cost : 1650
    Endurance Point : 150
    Visibility (in square) : 6
    Speed : 6
    Armour : Light
    Weapon : Missile Salvo
    Best against : Structure, Army, Infantries.
    Prerequisites : Sub Pen & Soviet Technology Centre

    Missile Submarine is one of the best added units in The Aftermath. Its missiles are extremely powerful as the Allied Cruisers. Unlike Cruiser, Missile Submarine has 100% of firing accuracy , but it does not has far range of fire as Cruiser has. The advantage of Missile Submarine is it can sneak into opponent's base without letting opponent knows. It is already too late for opponent to find out it is in his base. It is also not a bad idea to keep one to be a base defense. It is too powerful in the game. Therefore they are not allowed fire on Naval units.

    HINTS & TIPS:
    Sneak 4-5 (is enough) to opponent's base (But do not attack yet).

  • Spy around (especially his base is covered with Gap Generator).
  • Prepare to launch a surprise attack together with tanks.
  • Sneak 1-2 to opponent's ore field to attack ore truck.

  • Opponents will hardly know what is actually destroyed his Ore Truck.

    Related topic:
    Submarine


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