'S MAX AND 3D STUDIO TUTORIALS

3D Studio R4 Running on Windows NT or Windows 95
This document addresses the most commonly reported performance issues regarding running 3D Studio R4 for DOS under Microsoft's
A Bumpy Guitar
I searched for a long time a solution for modelize the Bumpy board of this guitar. All software I had was'nt able to make it
A Cartoon Animated Spaceship
Since 3DS 4 and Bones Pro we can animate all object with bones. It's easy and make some very good cartoon effect.
Amapi and 3DS
Character modeling is one of the least written about subjects in 3D Studio object creation. Understanding how to loft and taper objects
Bubbles
If you ever need to create bubbles for an animation, and would like to do it without spending a fortune on a plug-in that will
Cave Scene
Okay, this is the image we're going to re-create. This tutorials show how to create the scene exactly as in the rendered image below.
Character Animation
The object of this tutorial, is to learn you how to make a human walk with Character Studio. I assume that you are familiar with 3dstudio
Character Studio Tips and Tricks
Here is a tip for Character Studio. First Tip This is a trick I use to select Physique vertex's for link assignment using any of the
ClothReyes
This is a VERY simple tutorial to show how the basic ClothReyes modifier works. For more information on ClothReyes
Compound Channels
Compound Channels allow you to define a shape using weighted morph targets at various percentages, and then take a snapshot
Compound Target Blend Material
When you create a Compound Target with MorphMagic, it does not create the current material blend state.
Coordinate System to Selected Vertex
Every object in MAX has its own local coordinate system. When using MorphMagic, you generally make morph targets by making
Create a Face Using Edit
Go to the Create button Go to the Primitives button Left click on Right click in the top viewport to make it active.
Creating an Animated Sky Background
This is a quick tutorial on how to make sky backgrounds in 3D Studio MAX. As standard, MAX has the possibility to add
Creating Compound Progression Targets
When creating compound targets, you can add multiple targets to a channel by clicking the "create compound target"
Creating Landscapes
Did you ever feel like playing God? Just a little? Well....here is a step by step walkthrough on how to at least be able
Creating Morph Targets
Basic Understanding of Phonetics and Facial Expressions The Six Basic Expressions Phonetic alphabet-sounds and shapes of sounds
Creating Multi-Blend Materials
MorphMagic comes with a new type of material type that allows you to morph materials in sync with your mesh
Creating Underwater Scenes
Creating underwater scenes is one of those things. You need to know how to do it. And it's also quite easy to do
Expression Tutorial
In this tutorial I am going to do a little exercise to demonstrate what can be done using the expression controllers
Expression Tutorial Part 2
In this tutorial I'm going to show you that you can use expressions controllers to control many things.
Expressional Eyeballs
The concept of this tutorial is to understand XForms and the benefits gained by using them. We will make eyeballs
Facial Animation with Weighted Morphs
When creating compound targets, you can add multiple targets to a channel by clicking the "create compound target"
Fire Tutorial
This is a fairly simple tutorial on how to make fire using a particle system and the glow filter.
Glass Material
To make a good glass you must know about a few things. Not only the material is important, but also geometry of your object and lighting.
Glow
This tut will focus on the glow effect, mainly because I've had an E about a problem concernig this
Glow Filter
A Simple Tutorial on How to use the Glow Filter in 3D Studio Max. by Don and Jerry First create a sphere in Max and then
Grass
For this grass tutorial I assume you have a general knowledge of 3D Studio MAX. In the bottom of the tutorial their is a
Hidden Faces
Have you ever wanted to be able to create solid hidden-face preview/renderings of your models in 3d Studio MAX
How to Copy an Object
3D Studio MAX Tutorial - How To Copy Step 1. - Select the Object that you want to copy Step 2. - Make sure that you have
How to Loft Multiple Shapes
3D Studio MAX Tutorial - How To Loft Multiple Shapes Step 1. - Create your cross sections and a path Step 2.
How to Make Bones
3D Studio MAX Tutorial - How To Make Bones Step 1. - Make your object. Step 2. - Place the bones inside of it
How to Make Hair
3D Studio MAX Tutorial - How To Make Hair By Neil Marshall Step 1. - Creare some rain with 0 speed, 1000 or so particles
How to Make an Oil Barrel
When considering to make some kind of metal there are a few things you should keep in mind. Like the age of the metal
How to Model a Full Head Using Patches
This is the section where I let all if you into all those trade secrets I know about Max that I have built up in my vast
How to model an Eye
This tutorial shows you how to use the NURMS (NonUniformally Rational MeshSmooth) feature in 3D Studio Max Version 3.0
Hypermatter
HyperMatter for 3D Studio MAX is a new plug-in from Kinetix that creates real-time soft body dynamics.
Integrating 3D Objects in 2D Images
Integrating 3D objects in 2D images The following small how-to tutorial assumes you have basic knowledge about 3D Studio MAX.
Introducing the 3DS Environment
In the introductory course of Computer-aided Design, you have learned to create your architectural design in AutoCAD
KSInfographie
Bienvenue!! Ce site présente mes galeries d'images, et celles de qq amis qui ne peuvent faire de męme, j'espere que vötre
Land of marty3D
Here you're gonna find tutorials. How To Make Blinking Lights Well, quite self-explaining, don't you think? 3D Studio
Lighting: From Film set to 3D
This lighting tutorial attempts to bridge the gap between real-world ligting for film, and lighting in 3D-CG. My current
Lightning with 3DSMAX
Making some lightning can be usefull for simulate storm, electric arc,... Shure you can also add some spark, smoke, rain and a lot of
Making a Vase using FFDs
Making a Vase Using FFD's, Boolean Operations and a Cylinder. 1. First you are going to click the "3D snap" button". Right clicking this
Making Rocket Engine Flames
In this tutorial you will learn how to create a fairly realistic rocket engine flame and smoke, without particle combustion.
Material Editor Multi Sub-Objects
This one has come about from a request from a dear viewer. It's a look into the murky world of the material editor.
MAX 2.0 Tutorials (EXE Downloadable)
Download MAX 2.0 Tutorials in a self extracting ZIP file.
Metallic Text
Making metallic text is easier than many people think. But, as always,
Metareyes Tutorial
After using metaballs 2.0 for 3D studio Release 4, I was amazed at the effect that a group of "balls" can create
Modeling a Book
This tutorial will show you a quick and easy way to model a bookpage. The problem in such a case would be how to easily create the
Modeling a Dust Pan
This tutorial goal is to how how to use CrossSection Modifier and the Surface Modifier to create a simple dust pan shape.
Modeling a Face
There are several ways in which you can create a humanoid face, the best is probably a method called Nurbs.
Modeling a Hand
This tutorial will show you how to use the MeshSmooth modifier and the Edit Mesh modifier's extrusion function to
Modeling a Head using NURBS
This is part of a tutorial I am writing about making a human. This tutorial does not rigidly dictate every step
Modeling a Head with Patches
This is the section where I let all if you into all those trade secrets I know about Max that I have built up in my vast time
Modeling A Human Body
In the next 20 minutes you'll learn an easy way to model a human body. We're going to use box modeling technique (with meshsmooth).
Modeling a Simple Santa
For this tutorial I am assuming that you have a basic working knowledge of 3D Studio Max, Free Form Demodifers, and Patches and
Modeling a Wine Glass
Start by turning on 2D Snap by pressing "s". Enlarge the Front view to full screen by pressing "w" while it is selected. In the creation panal
Modeling with NURBS
In the moment that I write this article, there is very little documentation about NURBS modeling on Max r2. The manual has few
Morph Selected Vertices Only
Using the "Morph Selected Vertices Only" toggle button will allow you to restrict the morph calculations for a channel to just the vertices
MorphMagic and Character Studio
When setting up MorphMagic characters for use with Character Studio by Kinetix™, the only considerations you need to be
MorphMagic FAQ page
Table of Contents: How does MorphMagic work? Does MorphMagic work with other plug-ins like Character Studio?
NURBS
Before you try to make a head with nurbs it is important to know a few things. First off, expect to spend days working on it.
NURBS Guide
Graphical NURBS guide
Progressive Morphing
Progressive morph animation is made possible by loading multiple morph targets into a single channel. Rather than using blends
Rocket Exhaust
Particle Combustion is a free 3D Studio Max plug-in that is widely available on the Web, it can be used to create many effects.
Setting Up Slider for Defined Key Poses
This tutorial wants to show the most important steps to create a "Slider Setup" with 3D Studio MAX
Shark!
3D Studio Max R2.5 has added some really great and powerful tools to their already huge arsenal.
Shockwave!
This tutorial shows how to make decent looking shockwave (I know that this isn't nothing if we compare
Simple Water Surface
One of the few things that make 3D graphics look fake, is that one of the goals of the designer is to make it
Simple Water Surface Part 2
This tutorial can be somewhat compared to a previous tutorial I wrote on how to do water with standard 3D Studio
Simulating Omni Light Shadows
In 3D Studio MAX, there are several types of lights. You have spots, directional lights and omni lights.
Special Effects, Explosions
The following is a sequence out of a 100 frame animation which you can do after following the guidelines presented here in this
Special Effects, Explosions 2
Ok, it's time to become a terrorist. Put on your ski-mask and take a look at how you can make explosions. Of course, this is just in
Special Effects, Fairy Dust
If you ever need to create fairy dust for an animation, and would like to do it without spending a fortune on a plug-in that
Special Effects, HotHead
The following will be a short discussion on how the images below were created. It is not intended as a tutorial but since I had
Special Effects, Making Sparks
This methode takes advantage of standard MAX features, and to follow this tutorial, you will need to use particle systems and the VIdeo Post.
Special Effects, Making Trails
The purpose of this tutorial is to create fire and smoke trails. I have been trying to create realistic trails for a long time
Splash
Splash is a plugin that lets making water fluid dynamics easy. Using it you can make solid models interacting with water.
Texturing Landscapes
Ok, for this tutorial I asume that you have read a previous tutorial I wrote on how to make landscapes with the displace modifier.
Texture Layers Mapping a Dragon
Texture Layers is a new plug-in for 3D Studio Max R 2.x by Platinum Pictures. In the tutorial that follows
Texture Mapping
O.k, so you've done the first part of the series and now you wanna get some textures on the guy. You've got this elaborate pattern
trueSpace in Action
What was used in the making of this Graphic. 3d Studio Max 1.1 Truespace 2.01a fractal design poser I am sorry to say it but if you
Twister
This tutorial presumes that you are already familiar with the PyroCluster basics you've learned in the basic tutorials
Underwater Scene
Let's start creating our underwater scene. The first thing is the bottom. The easiest way of creating it is nurbs surface with noise
Using Expression Controllers
One of the powerful features of 3D Studio MAX is the Expression Controller. It is not one of the easiest concepts
Volume Lighting
Ok, so volume light is one of the hot features with MAX. It enables you to create realistuc light effects and create atmosphere in your images
Water Surface
Water surface material is not as difficult to make as many people suppose. You just have to know a few tips, and you will find them here.